Overwatch’s New PTR Update Buffs Zarya, McCree and others


Blizzard has recently launched a PC only update for Overwatch on Public Test Realm. This update made few changes which made characters like McCree, Reaper, Reinhardt, Zarya, and Doomfist more powerful than before.


This most significant change was for Zarya’s ultimate ability, The Graviton Surge. The upgraded ability now disables all movement abilities when launched and works much alike Junkrat’s trap. This means characters like Reaper will not be able to teleport out of the gravitational pull which makes Graviton Surge more deadly.

Meanwhile, McCree’s flashbang will slow targets making it much harder for them to escape behind cover and leaving them open to gunfire for few more seconds.


Here is the full list of PTR changes:-


Rocket Punch

Total distance traveled reduced by about 20% (This change has been on the PTR for a little while now)

Seismic Slam
Added a new UI indicator to show how much damage it will deal, and how much it dealt. Previously this was only indicated by the default crosshair filling in, but this is only visible when using the default crosshair. The new indicator should always be visible, regardless of any crosshair changes. Also, targeting this ability while in the air is now restricted to locations lower than your current height.

Now slows targets significantly when they are stunned. This makes them less likely to slide away around a corner or something similar once they are stunned.

Shadow Step
VO and SFX distance dramatically reduced.

Swing speed increased by ~10%. On top of the swing speed increase, we’ve gone through and tweaked many timings and other things about the Hammer to make it more responsive. Overall it should feel a lot better to swing and make contact with enemies.

Impacting another charging hero (Doomfist or Reinhardt) no longer deals damage to both characters, but still causes a knockdown on both.

Graviton Surge
Now disables all movement abilities of affect targets. This is similar to how Junkrat’s trap affects abilities.

We need to keep in mind that these abilities are still in testing and may not necessarily be transferred into the original game.

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