The PS4 and PC games will now have to wait till August to fly across different planets, Hello Games founder Sean Murray confirmed this fact on PlayStation Blog.
In the post, Murray said that No Man’s Sky was coming along well, but some “key moments” needed more polish to bring them up to the developer’s standards.
“I have had to make the tough choice to delay the game for a few weeks to allow us to deliver something special,” he said.
No Man’s Sky will land its ship on 9th August in North America, followed by a next day release in Europe, and people in the UK will have to wait till the 12th.
“We understand that this news is disappointing. Making this game is the hardest thing I’ve ever done in my life, but we are so close now, and we’re prepared to make the tough choices to get it right,” Murray explained.
“The universe of No Man’s Sky is incredibly vast. More than you can imagine. This is a type of game that hasn’t been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation,” he added.
Previously, No Man’s Sky was scheduled to launch on 21st June, that means gamers will have to wait two more months to get their hands on this space sim.
We accept this delay wholeheartedly because we understand the difficulty in making such a game. After having taken so much time for a small team to have built such a big universe, it’s better to wait a little more for a polished version than end up with a broken game. Oh, how I wish AAA devs could learn.
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