Bethesda Opens Beta for Fallout 4 version 1.4


With Bethesda‘s mega launch of last year in the form of Fallout 4 while <sarcasm> leaving fans breathless with amazing gameplay features </sarcasm>, also bought with it many minor and major technical glitches and difficulties, many of which also were game breaking, it was natural for them to release a slew of updates to fix them all. It’s biggest update now has gone into beta on steam, and we bring you all the patch notes and also a simple ‘how to access’. Also, along with support for upcoming add-on content and additional gameplay fixes, the 1.4 update includes several new features that will let you add even more character to your settlements.


The Fallout 4 1.4 update will be available on PC, Xbox One and PlayStation 4 once it’s out of beta.

New Features

  • Support for add-ons
  • Additional art customization added to Workshop:
  1. Super Mutant clutter including meat totems, meat bags and meat cart
  2. Raider clutter including raider poles, cages and tents
  3. Abstract and portrait paintings
  4. Variety of new signs
  5. More metal and wood doors variants


Fixes are as follows:

  • General stability and performance improvements
  • During “Getting a Clue” quest, Kellogg’s desk will remain a working container
  • During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during “Airship Down”
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating.


How to access the 1.4 update beta

  1. Log into Steam
  2. Right Click on Fallout 4 in your Library
  3. Select Settings
  4. Select Betas
  5. A drop down menu will appear. Select Beta Update
  6. Select OK
  7. Wait a few minutes and Fallout 4 should update
  8. When done, Fallout 4 should appear as Fallout 4 [beta] in your Library
  9. Start playing with the Beta update and provide feedback on the official Bethesda forums.

You can check out the official release statement right here. And be sure to drop in a comment to express your thoughts on Bethesda‘s efforts in making their game the way its truly meant to be played.