Unrest: An RPG Set In Ancient India

So I recently came across this story driven RPG game that is in the making currently and one of the most interesting things about it is that it’s set in ancient India, a place I didn’t think I’d visit in a game before the rumoured Indian version of Assassins Creed came out. That being said, there are a lot of intriguing things about this game and the overall concept seems very out of the ordinary. Their Kickstarter page (They’ve already been funded) does a good job of explaining why I say that it’s so different than most other RPGs out there:

Unrest is a story driven RPG set in ancient India in the midst of an uprising. Play as ordinary men and women struggling for safety, freedom, food for their children, and a chance at peace.

  • Explore the drought and famine stricken streets of an ancient Indian city, where a fog of hunger and discontent shrouds the natural beauty of the land.
  • Use the detailed conversation system to instill fear, command respect and gain the trust and friendship of others. Understand your enemies and make them see your side of the story.
  • The narrative adapts to failure and death – instead of a game over screen, the plot continues and your fate becomes part of it. However, you can still save and load at any time if you want to.
  • Make tough and interesting decisions in the lives of people untouched by destiny. The traditional hero’s quest of prophecy, power, and revenge forms a backdrop to your own struggles.
  • Combat is brutal, decisive…and always avoidable. Bloodshed might be the easy way out in some situations, but has lasting consequences beyond those apparent on the surface.
  • Hand drawn 2D art and soundtrack based on ancient Indian music to help you immerse yourself in the world.
  • Full mod support lets you create your own worlds and adventures.
  • Unrest will be available DRM-Free on multiple digital stores, without any DLC or micro-transactions. We promise.
  • Iron Man mode to make sure you deal with the consequences of your actions.(requested by the backers!)

Let’s start with the main plot shall we? In this game you aren’t the hero saving the world or anything, the world is in turmoil and you’re one of the bystanders who’s being affected because of what’s happening in the world. The feeling of being ordinary and nothing special is not a perspective that’s generally explored in video games and it’s good to see these guys do that. The majority of the game is based around you exploring the fictional city of Bhimra and it’s surrounding areas. Since it’s a story driven game and not an action packed one, don’t expect to see a lot of combat in game. According to the devs, combat is brutal and decisive and at the same time, always avoidable. And if you go around killing everyone you meet, the city will react to it as well and go into further turmoil and who knows what consequences that might bring along with it.

Unrest world map

The conversation system that’s described as one of the features is a huge plus point. From what I read about it, it seems very in depth and detailed and it’s apparent that a lot of thought has gone into this system. Something that must have caught your eye is the fact that the game continues even after you die. Yes… while I do not know how they’ll manage to weave the entire story line with the major characters dying, I’m definitely immensely interested in how this feature is implement. This game could bring in a whole new meaning to RPG.

The art style is something else entire. While I’m not a huge fan of it myself, I do like how the entire game feels like it’s hand drawn and the music blends in perfectly with the art style, or so it seems for some reason. The music however, has to be one of the best RPG music I’ve heard in a long time, it definitely does make you feel like you’re in ancient India and adds to the immersion. The whole setting feels old school and amazing, just plain amazing.

unrest houses within a level

unrest slum alley

unrest trader stalls

As if all those things weren’t enough, the game also has full mod support and with it’s unique art style, I am eager to see what enthusiastic modders can do with this game. As for me, I’m definitely getting this game once it comes out, so a review will be on it’s way as well once the game has been released.

The game comes out simultaneously on Mac, Linux and Windows.

Written by: Aman Biswas

Aman has a radiant glow after he acquired the One Ring in Shadow of Mordor and now rules over the lands. Other than walking into Mordor, he's also into video games and writing about video games and does a lot of stuff related to video games.