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Uncharted 4’s Visual Downgrade Accusation is Baseless
by Soham Pradhan

Way back 6 months at the  E3 Sony conference people were in awe at the reveal of Uncharted 4. The Visuals (reveal trailer’s ) were top-notch and sealed the deal that Naughty Dog doesn’t compromise with visual fidelity when it comes to making their games. The trailer stated the game was running In-engine and the footage […]

Hotline Miami 2 Out Early 2015, Soundtrack Available on Vinyl
by Punyesh Kumar

Hotline Miami 2: Wrong Number developed by  Dennaton Games and published by Devolver Digital with creative production company  iam8bit announced that the game’s three-disc vinyl Collector’s Edition will release in early 2015. Pre-ordering Hotline Miami 2: Wrong Number can be done via an analog offer presented on 180-gram vinyl for $60. The Collector’s Edition includes a colorful three-disc vinyl set that hosts the […]

Minecraft RPG Game in the Works!
by Abhijeet Bezbaruah

Mojang and Telltale Games in collaboration with Gearbox Software have announced they a new Minecraft game, called Minecraft Story Mode. Since everyone was asking for more stories in the original game, here you go a new Minecraft game filled with stories. The game will be a narrative-driven story which will be released episodically, just as games like The Wolf Among Us, The Walking Dead […]

Steam Games Now Region Locked: No More Gifting Outside Your Region
by Punyesh Kumar

After the recent changes to the Early Access system Steam has now made another big change. Region locking or the artificial restricting of games by making them stop working outside a region has a been a part of console gaming for a long time now. PC games have, in the past, never been subject to such restrictions […]

Top 15 Viral Naruto Posts From Tumblr In Response To The Finale
by Radha Saikia

It’s been while since the Naruto finally concluded but that doesn’t mean the fans are anywhere close to finished expressing their opinions on the ending. While the finale led to a shitstorm of memes all over the internet, there’s been a steady stream of fanart, edits and memes since it died down. Since there’s an […]

Top Ten Harem Manga Of 2014
by Abhijeet Bezbaruah

Before I get started, here is my definition of a harem manga. It must have two things; two or more female characters in love with the Hero in any give time of the series and also have equal chance of romancing the Hero. Now lets get back to the article at hand, this year has really […]

Kerbal Space Program – Now In Beta
by Punyesh Kumar

Some people play Kerbal Space Program to get to the Mun. Me? I spent hours trying to get Da Vinci’s Screw (which I call Da Screw) into the atmosphere. Valve recently made changes to Early Access to try to control the influx of anti-consumerism that it brought about. Kerbal’s one of the few games that’s […]

Hatred – Most Violent Game This Year: Reapproved by Valve
by Soham Pradhan

UPDATE – Now it seems Hatred is back on Steam`s Greenlight section. Now that is plausible given the amount of support it got and Destructive Creations have now enabled their page courtesy of Valve. So cheers for those who backed it. HATRED is an isometric shooter where the protagonist bulks up his arsenal and goes […]

NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 – Latest Naruto Game Coming 2015
by Punyesh Kumar

BANDAI NAMCO Games Europe, today announced NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 for the PlayStation4, Xbox One, and PC. The new title in the STORM Series will hit Europe, Middle-East and Australasia in 2015. Japanese developer CyberConnect2 say they are creating the most comprehensive and thrilling Naruto game ever.  Developed exclusively for the new generation of video game […]

DirectX 12 Looking To Bring Next-Gen To PC
by Punyesh Kumar

If Brad Wardell, Stardock CEO is to believed soon video games will be able to efficiently render realtime CGI on the level of Jurassic Park or the Lord of the Rings Movies. How visual rendering works today in games is, first a frame is rendered and then bunch of post-process effects are appled to it.  In a DirectX […]